A minecraft project called "Not many slimes"

So, this post is about the blocky game, we all know and love, minecraft more accurate a forge mod.

Those those who don't know the forge mod loader is a addon for the java edition of minecraft that offers access to a tone of mods and if your playing mods on minecraft java edition chances are you may already be using it.

So to the mod I want to talk about, Not Many Slimes, this mod when released will target both 1.12.2 and 1.14.4, it started off as a idea posted, I took it on as a bit of fun and excuse to start building up framework for later client versions.

As the name suggests, this in fact adds more slimes to the game(Listing subject to change as project evolves).
So far these are as follow:
-Red slime
These fellas are like their normal counter parts except they do not split on death and instead get smaller the more they are hurt.

-Ice slime
These slimes are spawn in colder biomes they apply slowness when they hit a target and have a 50% chance to split into snow slimes as well as smaller ice slimes upon taking enough harm.

-Snow slime
These slimes are white and have pale blue eyes, they'll also drop snow when they die.

-Item slime
These yellow slimes may spawn with items in them stuck to their head, killing one holding a item, will drop that item along with its normal drops.

They may spawn without items also and will pickup items left on the floor.

-Toxic slime
These green slimes much like their ice counter part will debuff you, unlike them it will poison you.

This species enjoys jungles and other exotic biomes.

-Noxious sludge
This brown slime lurks forests and stinks so bad that you'll get nausea when it attacks.

-Cursed slime
This purple thing has a chance to explode when it dies and may cause other effects when attacking.

They tend to lurk the nether being its self a dark and cursed place.

-Rainbow slime
A rare slime, these much like pink sheep may occur any place other slimes might but only rarely.

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